Author Archive for John

Eternity’s Child Gets Patched

The highly controversial Eternity’s Child has been updated! Those debates I have linked to are utter nonsense when you consider the game is only $4.49 right now.

  • Improved controller compatibility
  • Allowed configuring which controller axis can be used for moving or aiming
  • Xbox360 controller bumpers can be used as buttons now
  • Birds are twice as fast, and have 35% as much health
  • Fixed crash when switching anti-aliasing
  • Fixed possible achievements issue
  • Changed the title page to fade out sooner for each level

TF2 Update

The achievement clamp down continues with this patch.

  • Fixed _resetgamestats command causing server crash.
  • Fixed clients earning achievements when a player they’ve recently damaged suicides

5 Game Updates This Week

Garry’s Mod

  • Sped up startup times (by up to 15 seconds)
  • Slightly reduced ’sandbox’ loadtimes
  • Reverted to older version of ‘FindInSphere’ function
  • Reverted gravgun hold to pre-orange box style
  • Fixed ‘PrintMessage’ not working on dedicated server
  • Fixed cs_fix.mdl server crashing exploit
  • Fixed exploit in RunConsoleCommand allowing any console command to be run

Team Fortress 2

  • Fixed team switches on Attack/Defense maps spamming the console
  • Fixed the Kritzkrieg not working on servers with crits turned off
  • Fixed some clipped localized strings in various in-game dialogs
  • Fixed several cases where files were synchronously loaded while the game was running
  • Fixed a shutdown crash in the material system
  • Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
  • Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
  • Players killing themselves will now give a kill credit to the last enemy who damaged them
  • Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
  • Fixed players being killed and creating ragdolls during team switches
  • Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
  • Removed health bonus from the Backburner

Children of the Nile

  • Made installation of the latest DirectX redistributable more robust

Steam Client

  • Fixed not correctly pausing any current downloads when launching a game
  • Improved cache mounting checks. This should decrease the startup time when launching Garry’s Mod
  • Fixed startup to only request info about apps once
  • Fixed rare cache corruption caused by defragging
  • Fixed vgui crash when hitting pageup/pagedown in a sectioned list-panel
  • Fixed rare crash when downloading
  • Fixed -voicerelay steam command line to actually force use of the relay
  • Remove starShareShare with note

Audiosurf

  • Corkscrews removed when sidewinder camera is used
  • Fixed Pointman/Vegas dropping in 4th lane
  • Fixed achievement exploit
  • [as-wb100] now works as expected
  • [as-monoonly] [as-nogrey] now works as expected

This Week’s Releases

Valuesoft titles (all $19.99 with 10% off before 5th August):

Are You Smater than a 5th Grader?
Ride! Carnival Tycoon
Midnight Outlaw: 6 Hours to SunUp
Sprint Cars Road to Knoxville
Mahjongg Investigations: Under Suspicion
Hot Dish
Dr. Daisy Pet Vet

Other:

Discovery! A Seek and Find Adventure ($9.99)
Eternity’s Child ($4.99)
Strategy First Collection ($69.99)

Bioshock Is $15 Right Now (USA Only)

Go buy it right now if you missed one of the best games of last year.

This offer only seems to be valid in the US. Anyone else had any luck?

Audiosurf and Children of the Nile Updates

Fairly substantial updates for these games are available now, the changes are as follows.

Audiosurf

  • Players can now easily experiment with custom game modes by
    combining special tags in song names. More info is available on the
    forums
    • [as-4lane] Play with 4 lanes
    • [as-monoonly] Mono characters required
    • [as-everybodymono] All characters have only 2 block colors
    • [as-lessgrey] Mono characters have less grey blocks
    • [as-allgrey] Mono characters have all grey blocks
    • [as-nogrey] Mono characters have no grey blocks
    • [as-monoptX] Base points for Mono characters (default 3)
    • [as-nostlth] Remove Stealth and cumulative hit bonuses
    • [as-swind] Sidewinder camera mode
    • [as-bankcam] Banking camera mode
    • [as-first] First-person camera mode
    • [as-caterp] Block caterpillars
    • [as-mszX] Minimimum match size (number for X)
    • [as-wbX] Percentage of white/black blocks
    • [as-mtX] Match collection ticks (default 10-25)
    • [as-prowsX] Puzzle row count (0-8)
    • [as-hidepuz] Play with an invisible puzzle grid
  • Fixed bug finding CD tracks in drives beyond the first

Children of the Nile

  • Lots of fixes for French, German, Italian, and Spanish where strings would be missing or have extra nonsense at the end of them. Cheats work again in French, German, and Italian. Some messages appearing with a “” marker in them have been taught to speak proper German
  • When running the game on Vista, you can now open scenario info screens without crashing, regardless of your user privileges. This will let you start a campaign or load a scenario without any of the fiddly rigamarole with properties and options you had to go through before
  • Fonts are now installed in-game if needed, fixing a problem where you’d lose most text and could crash if the game was updated without your machine being restarted
  • Steam achievements now work properly. IMPORTANT: On some machines, this will prevent you from running the game directly from the “steamapps/common/children of the nile” folder. You’ll need to start the game from the Steam client, or use the client to create a shortcut (right-click on the game in “My Games”, select “Create desktop shortcut”, and move that shortcut wherever you like)
  • The latest version of DirectX is automatically installed if you need it when you first run the game

Releases! Settlers Galore!

The Settlers: Rise Of An Empire, The Settlers: Heritage of Kings and The Settlers Pack all hit Steam today. I wish I could tell you more than that but sadly Ubisoft hate me and anyone out side North America.

Enjoy this clip instead.

Everybody Mono Added To Audiosurf…

…but you can only unlock it in upcoming radio songs! It might be time to dive back in to this one. Anyway, here is the official change list:

  • Adds “Everybody Mono” mode (to be unlocked only in upcoming radio songs)
  • Upgrades online CD track data searches to use XML

GRID All Patched Up

Codemaster’s latest racer GRID is all patched up.

  • Fix for sessions list overflow and missing characters in front end
  • Fix for errors generated on game shutdown
  • Support for TrackIR
  • Online experience points: more points awarded for completing longer races
  • Assists on/off toggle added to session creation and browsing
  • All
    offline events (apart from head-to-heads and touge) are now available
    online (event voting screen now scrolls to see additional championships)
  • Fix for failure to recognise some devices in user-created action map presets, including Logitech Cordless Rumblepad 2
  • Fixed GRID startup issue where it appears as a process in Task Manager but fails to run
  • Additional experience points are awarded for not colliding with other cars whilst racing damage on or forward sessions

New Games! Elf Bowling & Sacred Gold

Not just any Elf Bowling, this is Elf Bowling HAWAIIAN VACATION - yeh! Elves that drink pina coladas while bowling on a volcanic island can be yours for $9.99.

If the announcement of Diablo III had you jonesing for some hack and slash action then Diablo clone Sacred might be what you need. Sacred Gold Edition is now on Steam for $9.99.